---
title: "Hawadet | The Crossing to Andalusia — Cinematic 3D Series | Hawadet Studio"
description: "Hawadet is an Arabic animation production studio running two lines: hand-drawn 2D for children&#039;s series, educational content and original IP, and cinematic"
url: "https://hawadet.com/en/projects/cinematic-3d-andalus"
date: "2026-09-10T10:09:42+03:00"
---

# Hawadet | The Crossing to Andalusia — Cinematic 3D Series | Hawadet Studio

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href="https://fonts.googleapis.com/css2?family=Cairo:wght@300;400;600;700;800;900&display=swap" rel="stylesheet"></link> <link href="https://media.hawadet.com/website/css/projects-theme.min.css?v=1.2" rel="stylesheet"></link> </head><body class=" project-page"> <main class="container" style="padding-top:6rem;"> <section style="max-width:900px;margin:0 auto;"> <span class="kicker">Original Project</span>The Crossing to Andalusia
=========================

 A cinematic 3D historical series telling of Tariq ibn Ziyad's crossing to Andalusia in 711 CE — not as a single heroic set piece, but as a chain of small decisions: silence, timing, discipline. A race against time before word reaches the other shore.

<div class="andalus-facts"><div class="fact-card"><span class="fact-label">Genre</span><span class="fact-value">Historical narrative</span></div><div class="fact-card"><span class="fact-label">Format</span><span class="fact-value">Cinematic 3D</span></div><div class="fact-card"><span class="fact-label">Status</span><span class="fact-value">Episode one in production</span></div><div class="fact-card"><span class="fact-label">Scripts</span><span class="fact-value">4 episodes written</span></div> </div> <figure style="margin:2.4rem 0 0;border-radius:18px;overflow:hidden;box-shadow:0 16px 40px rgba(0,0,0,.4);aspect-ratio:3/2;background:#12101c;"> ![The Crossing to Andalusia — key art](https://media.hawadet.com/website/portfolio/andalus-keyart.webp) </figure> </section> <section class="andalus-section">A scene from production
-----------------------

A shot from work on the first episode.

<div class="andalus-vid"> <figure class="vfac" style="--vfac-ratio: 16 / 9;"> <button aria-label="Play" class="vfac__btn" data-src="https://media.hawadet.com/website/portfolio/andaloss-1080.mp4" style="background-image:url('https://media.hawadet.com/website/portfolio/andalus-keyart.webp')" type="button"> <span class="vfac__badge">Cinematic 3D</span> <span aria-hidden="true" class="vfac__play"> <svg height="34" viewbox="0 0 24 24" width="34"><path d="M8 5v14l11-7z" fill="currentColor"></path></svg> </span> </button> </figure> </div> </section> <section class="andalus-section">How we make it
--------------

The entire creative cycle is human and traditional. AI's only role is to turn our approved drawings into 3D environments and cinematic camera motion — a tool for executing the image, not the author or the director.

<div class="andalus-craft"><div class="c">**Script**<span>A narrative screenplay with a single voiceover, built on historical sources, without exaggeration.</span></div><div class="c">**Sketch &amp; storyboard**<span>Every shot is hand-drawn and approved before execution.</span></div><div class="c">**Voice acting**<span>A human performance, directed music, and a full mix.</span></div><div class="c">**Environment execution**<span>The director reviews every shot; we regenerate until the result matches the drawn board.</span></div> </div>[Read our full methodology](/en/studio)

 </section> <section class="andalus-section">The written episodes
--------------------

- **Episode 1** — The Crossing
- **Episode 2** — The Battle of Guadalete
- **Episode 3** — Toledo
- **Episode 4** — The Crossing of Musa ibn Nusayr
 
 </section> <section class="casestudy">Case Study
----------

<div class="casestudy__grid"><div class="casestudy__item"> <span class="casestudy__k">The concept &amp; the challenge</span>Turning a well-known historical event — Tariq ibn Ziyad's 711 CE crossing — into a cinematic 3D series without slipping into overblown epic or documentary dryness. The production challenge: epic environments (sea, strait, Visigothic cities, crowds) on a sensible budget and schedule.

 </div><div class="casestudy__item"> <span class="casestudy__k">Our approach</span>We started from the script: a single-voiceover narrative built on historical sources, focused on the real tension — a race against time before the movement is discovered — not on rhetoric. We hand-drew the sketch, storyboard and animatic, recorded a human voice performance and directed the music. The 3D environments are executed with generation from our approved drawings, shot by shot under the director's review.

 </div><div class="casestudy__item"> <span class="casestudy__k">The outcome</span>Four fully written episodes (The Crossing, Guadalete, Toledo, The Crossing of Musa ibn Nusayr), with episode one in production — executed scenes and a promo with sound design.

 </div><div class="casestudy__item casestudy__item--proof"> <span class="casestudy__k">What it demonstrates</span>It shows Hawadet can build a historical narrative at cinematic visual scale and a lower cost than traditional 3D, while keeping historical accuracy and human direction.

 </div> </div></section> <section class="andalus-cta">### Have a historical or heritage narrative project?

 [Request a Proof of Concept](/en/contact-us) </section></main> 